Curriculum

Curriculum

The following are the required courses for this major. Students who attend Orientation and meet with the Education Department can obtain personalized academic counseling to complete the program. Transfer credits, changes in curriculum, and other factors may affect the academic plan for individual students. The FIDM Education Department can provide additional information.

Associate of Arts, Professional Designation (A.A.)

DIGI 1250
3-D Foundations
UNITS: 3
Students are introduced to the fundamentals of creating 3-D computer graphics. Students learn basic modeling and animation skills while working with the interface and controls of current industry software. Focus will be on integration of 3-D elements into other projects. The skills gained in this course will be further explored in later courses. Prerequisites: GRPH 1050, GRPH 1300
DIGI 1300
Editing I
UNITS: 3
This course provides an essential understanding of digital video, compositing, special effects, and motion editing. Students learn basic editing skills which enable them to work with professional broadcast equipment in post-production environments.
DIGI 1350
Storytelling
UNITS: 3
Students are introduced to storytelling from both a technical and creative perspective. Students study all aspects of storytelling, with a focus on story structure. The concepts introduced in this class are reinforced throughout the curriculum, particularly within the context of editing.
DIGI 1550A
Motion Graphics I
UNITS: 3
This course trains students in basic techniques of storyboard animatics and motion graphics creation through the use of software programs utilized by design and animation companies worldwide. The emphasis is on design from a problem-solving point of view. The course also examines the production timeline and graphical requirements of a multimedia project by demonstrating the manipulation of digital images in a studio environment. Upon completion of this course, students will have gained a thorough understanding of input/output techniques, special effects, image compositing, and motion graphics. Prerequisites: GRPH 1050, GRPH 1300
DIGI 1550B
Motion Graphics II
UNITS: 3
This advanced motion graphics course builds on concepts learned in the foundational course and employs those concepts in conjunction with advanced techniques. In this course, students gain a thorough understanding of advanced techniques as they are applied in the continuing exploration of special effects, image compositing, and motion graphics. Prerequisite: DIGI 1550A
DIGI 1700
Editing II
UNITS: 3
This course provides a more in-depth exploration of the imaginative and technical side of editing. Students examine and apply intermediate editing concepts and techniques. Students will be editing industry-standard promotional trailers, and will become familiar with the entire pipeline from concept to delivery. Prerequisite: DIGI 1300, DIGI 1350
DIGI 2100
Editing III
UNITS: 3
This course provides an essential understanding of digital video, compositing, special effects, and motion editing. Students learn basic editing skills which enables them to work with professional broadcast equipment in post-production. Prerequisite: DIGI 1700
DIGI 2150
Compositing Fundamentals
UNITS: 3
This course broadens the base of students knowledge by offering insight into the process of combining computer-generated imagery (CGI) with video and film elements. By learning what happens when rendered imagery is integrated into the post-production process, students better understand the core principles of proper compositing and finishing practices. Students are introduced to the fundamentals of node-based compositing, camera tracking and rotoscoping methods utilized in current post-production pipelines. Prerequisite: DIGI 1550B
DIGI 2420
Visual Effects
UNITS: 3
This course introduces students to visual effects for film and television. Students will learn how to develop and choose effects that enhance their projects. Students will rely on their understanding of storytelling, cinematography, sound design and editing in evaluating their projects and selecting appropriate visual effects. Prerequisite: DIGI 1550B
DIGI 2520
Film Production
UNITS: 3
This course examines various techniques necessary to successfully take a project from script to screen. Students explore the details of producing, budgeting, directing, camera operation, production sound, and lighting. Prerequisite: GRPH 2780
DIGI 2580
Interactive Design: App Development
UNITS: 3
Students learn about developing applications for mobile platforms from both a creative and technical perspective. Students gain an understanding of both the design and coding aspects of the development process. Emphasis is on functionality, accessibility/ease of use, and design. The fundamentals gained in this course prepare students for more advanced courses later in the program. GRPH 1050, GRPH 1300
DIGI 2680
Interactive Design: Web Development
UNITS: 3
Students learn about developing websites from both a creative and technical perspective. Students will gain an understanding of both the design and coding aspects of the development process. Emphasis is on functionality, accessibility/ease of use, design, and cross-platform utility. This course builds upon knowledge gained in Integrative Design: App Development. Prerequisite: DIGI 2580
DIGI 2720
Marketing for Digital Media
UNITS: 3
This course introduces students to content creation in line with todays predominant marketing platform social media and the Internet. Students will learn about the various platforms used to promote products and/or services and the specifications for creating content appropriate to that platforms digital delivery system and demographic.
DIGI 2820
Intellectual Property and Law
UNITS: 3
In this course, students examine general business practices vital to the success of a digital media artist. Students explore the principles of finance, accounting, insurance, taxes, management, marketing, and negotiation. Additionally, students are introduced to the concept of intellectual property, including copyright, trademark, and basic business/contract law. Prerequisite: DIGI 2150
DIGI 2950
Digital Media Portfolio
UNITS: 3
This is an advanced class in portfolio development. Students design, produce, and gain experience presenting their work in a professional working environment. They also write a comprehensive resume and present their portfolios before the class. Prerequisites: DIGI 2100, DIGI 2150, DIGI 2420, DIGI 2580
GNST 2780
Major Art Movements
UNITS: 3
This course is an introductory survey of the art and artists influencing and informing the international visual arts of the late modern and contemporary periods. Beginning with Post-War Expressionism and Pop Art, the course covers the diverse movements of the late 20th century, including Feminist art, Minimalism, and Conceptual art. Students examine the art and architecture of the postmodern, post-pop environment of today, paying special attention to new media and modes of expression such as video, installation, and performance art. Students investigate the intersections of fine art and popular culture as well as explore unique voices from the margins that inform visual culture today.
VCOM 3410
History & Development for Film & TV
UNITS: 3
A survey course that examines television and film in America as an art form and charts its historical and technical development. Students study classic and contemporary mediums and filmmakers, explore the social implications of film and television, analyze film technique, as well as set decoration.
GRPH 1420
2-D Design
UNITS: 3
This course introduces the formal elements of line, shape, color, texture, and composition as well as the graphic principles of balance, scale, emphasis, repetition, and unity. Students also explore all aspects of two-dimensional design and imagery, which is essential to achieve a solid design. Prerequisites: GNST 1230, GRPH 1150, GRPH 1300
GRPH 1720
Typography
UNITS: 3
This course explores the fundamental traditions of typography combined with computer technology. It provides the foundation from which the students can develop both an understanding of typography and a personal aesthetic.
GRPH 2780
Introduction to Digital Photography
UNITS: 3
This course enhances students appreciation of the skill and creativity of photography by challenging them to produce their own photographic art. Course discussions include terminology, innovations in digital photography, and various experimental processes.  The course illustrates the practice of buying commercial photography for fashion, graphic design, and general marketing purposes, including negotiating with art reps, buyout of stock photography, and coordinating photo shoots. Prerequisite: GRPH 1050
Total Units of Credit: 60

Some programs offered may require completion of a second year at the Los Angeles or San Francisco campus. Please contact the campus for details.