Digital Media

Curriculum

The following are the required courses for this major. Students meet with the Education Department to create a personalized academic plan. Transfer credits, placement tests, changes in curriculum, and other factors help determine which courses must be taken prior to graduation.

For admittance to second year, a 3.0 grade point average is required in all courses. Acceptance to the Professional Designation Program is contingent upon documented proficiency in Photoshop, Illustrator, and Introduction to Maya.

Click on the green tab to see curriculum for each degree. Click on a course title to expand and read the course description.

  • Associate of Arts (A.A.)
  • Associate of Arts Professional Designation (A.A.)
  • DIGI 1100
    Photoshop for Digital Media
    Units: 3
    This course is designed to examine the process of basic image manipulation through the use of Adobes Photoshop software. Students gain a thorough understanding of the fundamentals of 2-D computer graphics and image compositing.
    DIGI 1250
    3-D Foundation
    Units: 3
    This course familiarizes students with the fundamentals of creating 2-D and 3-D computer graphics using Autodesk Maya and Adobe Photoshop. Students learn basic animation skills while working with the interface and controls of both programs. The fundamentals gained in this course prepare students for the more advanced courses later in the program.
    DIGI 1450
    3-D Model Creation
    Units: 3
    This course focuses on modeling and rendering in a 3-D realm. The software employed is Autodesks Maya. Modeling strategies draw from the premise that good curves make good surfaces, and begin with a thorough examination of an objects profile curves and how to build on them. Prerequisite: DIGI 1250
    DIGI 1550A
    Motion Graphics I
    Units: 3
    This course trains students in basic techniques of storyboard animatics and motion graphics creation through the use of software programs utilized by design and animation companies worldwide. The emphasis is on design from a problem-solving point of view. The course also examines the production timeline and graphical requirements of a multimedia project by demonstrating the manipulation of digital images in a studio environment. Upon completion of this course, students will have gained a thorough understanding of input/output techniques, special effects, image compositing, and motion graphics. Prerequisite: DIGI 1100
    DIGI 1550B
    Motion Graphics II
    Units: 3
    This advanced motion graphics course builds on concepts learned in the foundational course and employs those concepts in conjunction with advanced techniques. In this course, students gain a thorough understanding of advanced techniques as they are applied in the continuing exploration of special effects, image compositing, and motion graphics. Prerequisite: DIGI 1550A
    DIGI 1650
    Computer Graphics
    Units: 3
    This course is designed to teach students basic levels of color models, shading techniques, and design creation through the use of software platforms that are used by digital media companies worldwide. This course also examines the process of raster graphic design from a web and 3-D point of view.
    DIGI 1750
    3-D Character Design and Creation
    Units: 3
    This course builds upon the modeling, texturing, and lighting skills learned in the Foundations and Model Creation courses, and takes those techniques further by applying that knowledge to 3-D characters. Students begin with preproduction of a character, developing concept art and character sheets. Students complete a fully textured 3-D model for possible use in film or high-resolution game technology. Prerequisites: DIGI 1250; DIGI 1450
    DIGI 1770
    Digital Photography for Digital Media
    Units: 3
    This course introduces students to the fundamentals of digital photography, including camera mechanics, particularly pertaining to digital media. Students learn framing and composition techniques and display mastery of those techniques through hands-on application in multiple projects. Students shoot and present their work in various delivery platforms. The course reinforces design concepts applicable to all media.
    DIGI 1850
    Digital Storytelling
    Units: 3
    This course leads the student through the methods and techniques of creating personalized digital content using the Apple iLife Suite. Students utilize this powerful suite of tools to create many projects with an emphasis on personal expression, including Podcasts, movies and websites. The design concepts reinforced in this course are applicable across all types of media. Prerequisites: DIGI 1100, DIGI 1650
    DIGI 2050
    Web Design Fundamentals
    Units: 3
    This course examines the process of creating functional, industry-standard-based content for the Internet. Students learn to design and create websites using XML, eXtensible HyperText Markup Language (XHTML), and other standards. This course also focuses on searchability and other elements of effective web design, with a focus on using XHTML to ensure that web page markup is compact and easily understood.
    DIGI 2150
    Compositing Fundamentals
    Units: 3
    This course broadens the base of students knowledge by offering insight into the process of combining computer-generated imagery (CGI) with video and film elements. By learning what happens when rendered imagery is integrated into the postproduction process, students better understand the core principles of proper compositing and finishing practices. Students are introduced to the fundamentals of node-based compositing, camera tracking and rotoscoping methods utilized in current postproduction pipelines.
    DIGI 2250
    Editing Digital Video
    Units: 3
    This course covers the art and science of non-linear editing. Students learn the importance of editing choices and the impact those choices have on how a project is perceived and its ultimate success. Students are introduced to the advanced concepts of imaging and editing, as well as to the production model of editing video in the industry. Students also participate in group discussions about editing choices and audience demographics.
    DIGI 2350A
    Digital Audio Design I
    Units: 3
    This course explores the digital audio workstation environment through an extensive study of digital audio concepts and practices. Students receive detailed instruction and hands-on experience with cutting-edge, computer-based recording systems typically found in the recording industry.
    DIGI 2350B
    Digital Audio Design II
    Units: 3
    This course explores the theory and operation of field audio for film and video production. Students utilize field recorders in various locations in order to gain expertise in the art of sound design. This course also examines the fundamentals of various recording techniques through midi. Prerequisite: DIGI 2350A
    DIGI 2350C
    Digital Audio Design III
    Units: 3
    This course furthers the students knowledge in Pro Tools and its application in the post-production field for editing, sound-designing, and synchronizing audio (sound effects, music, and dialogue) to visual media. Prerequisites: DIGI 2350A, DIGI 2350B
    DIGI 2480
    HD Filmmaking for Visual Effects
    Units: 3
    In this production-based course, students use various cameras and learn techniques required for creating digital visual effects. Starting with basic camera principles and setups, students explore the details of producing, budgeting, directing, camera operation, production sound, and lighting.
    DIGI 2550
    Editing Digital Video and Visual Effects
    Units: 3
    This course provides a more in-depth exploration of the imaginative and technical side of editing. Students examine intermediate non-linear online editing concepts and techniques, including engineering, media management, and digital video effects.
    DIGI 2620
    Flash Design and Animation
    Units: 3
    This course examines the process of designing and creating animated content for delivery on the Internet. Students develop an in-depth understanding of Adobes Flash software and the techniques employed in effective development of 2-D design and animation. In addition to learning about delivery of web-accessible animation, this course contributes to the students overall knowledge of the animation process. Topics and techniques include storyboards, design, and animation. Students also learn to simulate real life motion using animation techniques.
    DIGI 2750
    Avid Editing for Film and Television
    Units: 3
    This course examines advanced non-linear editing techniques, video formats, engineering, digital video effects, and compositing using multiple platforms. Students study editing theory, editing software, basic engineering for postproduction, digital video effects, compositing, color correction, and edit lists.
    DIGI 2950
    Digital Media Portfolio
    Units: 3
    This is an advanced class in portfolio development. Students design, produce, and gain experience presenting their work in a professional working environment. They also write a comprehensive resume and present their portfolios before the class.
    DIGI 2980
    Web Final Project
    Units: 3
    This course draws upon the skills developed during the Web Design and Flash Animation courses. Students conceive, design, and create a complete website to showcase all of their digital content developed during the Digital Media Program.
    GNST 1040
    English Composition
    Units: 3
    In this process-oriented course, students combine deep, disciplined research with careful writing and revision to produce a thoughtful, creative, and personally meaningful research essay. They learn to formulate focused research questions, identify and investigate credible sources, and synthesize expert opinion with their own insight in support of a clearly defined, complex thesis. The emphasis is on curiosity, exploration, and discovery. As part of the process, students also gain confidence and competency in two primary areas of written expression: organization and mechanics.
    GNST 1080
    Drawing Fundamentals
    Units: 3
    A course in which students learn to communicate quickly and effectively through the medium of the sketch, a graphic means for recording and transmitting a visual experience or mental image. In mastering the fundamentals of line, form, composition, and perspective, students acquire the techniques of a visual language which are useful in many endeavors.
    GNST 1230
    Color & Design Theory
    Units: 3
    An introductory study of the principles and elements of color and design theory. Students critique aspects of a visual representation by analyzing the components of design and the use of color by the artist.
    GNST 1600
    Effective Speaking
    Units: 3
    A course in oral communication designed to give students poise, speaking confidence, and the ability to develop and produce a focused, well-organized speech that holds the audiences attention through effective delivery methods. Presentational skills and audience-centered communication are emphasized.
    GNST 1650
    Critical Thinking
    Units: 3
    Designed to foster independent thinking, this course strengthens students capacity to reason clearly, critically, and creatively, including the ability (1) to analyze the arguments of others, (2) to synthesize effective arguments of their own, and (3) to solve problems skillfully. Students also gain experience in reading closely and conducting purposeful, imaginative researchskills essential to the examination of demanding social, moral, political, and personal issues. Prerequisite: GNST 1040
    GNST 2000
    Film: History & Development
    Units: 3
    A survey course which explores film in America as an art form and charts its historical and technical developments. Students explore the social implications of films and view and analyze film technique, costume design, and set decoration. Contemporary and classic films and filmmakers are studied.
    GNST 2020
    Survey of Western Art I
    Units: 3
    A survey of art, architecture, and design from the Prehistoric Period through the Middle Ages. Included are the social, economic, cultural, political, and religious influences which have prompted or affected the art of each period. Students examine works of art and their iconography, stylistic techniques, and different media, with the goal of being able to recognize, understand, and discuss various art forms in their broader contexts.
    GNST 2420
    Survey of Western Art II
    Units: 3
    A survey of art, architecture, and design from the Renaissance through the 20th century. Art movements such as Realism, Impressionism, Post-Impressionism, Fauvism, Cubism, Abstraction, and Surrealism are studied. Particular emphasis is placed on the artists role in society and the effect of society on art.
    GNST 2960
    American Political & Economic History
    Units: 3
    A survey of American history from 1930-2000. Emphasis is on the political and economic features, both domestic and foreign, that contributed to the emergence of the welfare state and the nations rise to global leadership after World War II. The course provides an understanding of the Great Depression, the Second World War, the Cold War, Americas eventual emergence as the worlds only superpower, and the interrelation of all these factors.
    Total Units of Credit: 90
  • DIGI 1450
    3-D Model Creation
    Units: 3
    This course focuses on modeling and rendering in a 3-D realm. The software employed is Autodesks Maya. Modeling strategies draw from the premise that good curves make good surfaces, and begin with a thorough examination of an objects profile curves and how to build on them. Prerequisite: DIGI 1250
    DIGI 1550A
    Motion Graphics I
    Units: 3
    This course trains students in basic techniques of storyboard animatics and motion graphics creation through the use of software programs utilized by design and animation companies worldwide. The emphasis is on design from a problem-solving point of view. The course also examines the production timeline and graphical requirements of a multimedia project by demonstrating the manipulation of digital images in a studio environment. Upon completion of this course, students will have gained a thorough understanding of input/output techniques, special effects, image compositing, and motion graphics. Prerequisite: DIGI 1100
    DIGI 1550B
    Motion Graphics II
    Units: 3
    This advanced motion graphics course builds on concepts learned in the foundational course and employs those concepts in conjunction with advanced techniques. In this course, students gain a thorough understanding of advanced techniques as they are applied in the continuing exploration of special effects, image compositing, and motion graphics. Prerequisite: DIGI 1550A
    DIGI 1750
    3-D Character Design and Creation
    Units: 3
    This course builds upon the modeling, texturing, and lighting skills learned in the Foundations and Model Creation courses, and takes those techniques further by applying that knowledge to 3-D characters. Students begin with preproduction of a character, developing concept art and character sheets. Students complete a fully textured 3-D model for possible use in film or high-resolution game technology. Prerequisites: DIGI 1250; DIGI 1450
    DIGI 1770
    Digital Photography for Digital Media
    Units: 3
    This course introduces students to the fundamentals of digital photography, including camera mechanics, particularly pertaining to digital media. Students learn framing and composition techniques and display mastery of those techniques through hands-on application in multiple projects. Students shoot and present their work in various delivery platforms. The course reinforces design concepts applicable to all media.
    DIGI 1850
    Digital Storytelling
    Units: 3
    This course leads the student through the methods and techniques of creating personalized digital content using the Apple iLife Suite. Students utilize this powerful suite of tools to create many projects with an emphasis on personal expression, including Podcasts, movies and websites. The design concepts reinforced in this course are applicable across all types of media. Prerequisites: DIGI 1100, DIGI 1650
    DIGI 2050
    Web Design Fundamentals
    Units: 3
    This course examines the process of creating functional, industry-standard-based content for the Internet. Students learn to design and create websites using XML, eXtensible HyperText Markup Language (XHTML), and other standards. This course also focuses on searchability and other elements of effective web design, with a focus on using XHTML to ensure that web page markup is compact and easily understood.
    DIGI 2150
    Compositing Fundamentals
    Units: 3
    This course broadens the base of students knowledge by offering insight into the process of combining computer-generated imagery (CGI) with video and film elements. By learning what happens when rendered imagery is integrated into the postproduction process, students better understand the core principles of proper compositing and finishing practices. Students are introduced to the fundamentals of node-based compositing, camera tracking and rotoscoping methods utilized in current postproduction pipelines.
    DIGI 2250
    Editing Digital Video
    Units: 3
    This course covers the art and science of non-linear editing. Students learn the importance of editing choices and the impact those choices have on how a project is perceived and its ultimate success. Students are introduced to the advanced concepts of imaging and editing, as well as to the production model of editing video in the industry. Students also participate in group discussions about editing choices and audience demographics.
    DIGI 2350A
    Digital Audio Design I
    Units: 3
    This course explores the digital audio workstation environment through an extensive study of digital audio concepts and practices. Students receive detailed instruction and hands-on experience with cutting-edge, computer-based recording systems typically found in the recording industry.
    DIGI 2350B
    Digital Audio Design II
    Units: 3
    This course explores the theory and operation of field audio for film and video production. Students utilize field recorders in various locations in order to gain expertise in the art of sound design. This course also examines the fundamentals of various recording techniques through midi. Prerequisite: DIGI 2350A
    DIGI 2350C
    Digital Audio Design III
    Units: 3
    This course furthers the students knowledge in Pro Tools and its application in the post-production field for editing, sound-designing, and synchronizing audio (sound effects, music, and dialogue) to visual media. Prerequisites: DIGI 2350A, DIGI 2350B
    DIGI 2480
    HD Filmmaking for Visual Effects
    Units: 3
    In this production-based course, students use various cameras and learn techniques required for creating digital visual effects. Starting with basic camera principles and setups, students explore the details of producing, budgeting, directing, camera operation, production sound, and lighting.
    DIGI 2620
    Flash Design and Animation
    Units: 3
    This course examines the process of designing and creating animated content for delivery on the Internet. Students develop an in-depth understanding of Adobes Flash software and the techniques employed in effective development of 2-D design and animation. In addition to learning about delivery of web-accessible animation, this course contributes to the students overall knowledge of the animation process. Topics and techniques include storyboards, design, and animation. Students also learn to simulate real life motion using animation techniques.
    DIGI 2750
    Avid Editing for Film and Television
    Units: 3
    This course examines advanced non-linear editing techniques, video formats, engineering, digital video effects, and compositing using multiple platforms. Students study editing theory, editing software, basic engineering for postproduction, digital video effects, compositing, color correction, and edit lists.
    DIGI 2950
    Digital Media Portfolio
    Units: 3
    This is an advanced class in portfolio development. Students design, produce, and gain experience presenting their work in a professional working environment. They also write a comprehensive resume and present their portfolios before the class.
    DIGI 2980
    Web Final Project
    Units: 3
    This course draws upon the skills developed during the Web Design and Flash Animation courses. Students conceive, design, and create a complete website to showcase all of their digital content developed during the Digital Media Program.
    GNST 2000
    Film: History & Development
    Units: 3
    A survey course which explores film in America as an art form and charts its historical and technical developments. Students explore the social implications of films and view and analyze film technique, costume design, and set decoration. Contemporary and classic films and filmmakers are studied.
    GNST 2780
    Major Art Movements
    Units: 3
    This course is an introductory survey of the art and artists influencing and informing the international visual arts of the late modern and contemporary periods. Beginning with Post-War Expressionism and Pop Art, the course covers the diverse movements of the late 20th century, including Feminist art, Minimalism, and Conceptual art. Students examine the art and architecture of the postmodern, post-pop environment of today, paying special attention to new media and modes of expression such as video, installation, and performance art. Students investigate the intersections of fine art and popular culture as well as explore unique voices from the margins that inform visual culture today.
    Total Units of Credit: 60

Some programs offered may require completion of a second year at the Los Angeles or San Francisco campus. Please contact the campus for details.

Featured Grad

Ryan Uy

Ryan is a Digital Media Editor at FIDM Productions and a Graduate of FIDM’s Digital Media Program. Read more about this grad

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